0.0.4 Dev Build released! + In-definite project hiatus...
Hey everyone!
0.0.4 has just dropped for both Mobile and PC! It's for the most part a very minor update but a decent change gameplay wise, the changes are listed below:
0.0.4 (Win & Mobile):
-Tree model has returned to the classic design with no more floating magical trees.
0.0.4.5 (Mobile)
-On top of fixing the tree model issues from previous versions I also fixed the joystick bug where the joystick doesn't align with the touch input resulting in off-center joystick controls.
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At least on my testing 0.0.3 has given severe performance issues on both PC and Mobile, so by reverting the model to the classic while fixing the bug of the floating trees, performance should have improved again (unless I added too many trees this time).
So yeah! pretty minor update, but now that all known bugs are addressed, future work will now be put into adding more features aside from just walking around! I don't plan to write a roadmap up yet due to the reason I am about to explain right now.
The development will be put on indefinite hold...
or at least on an even slower pace than it already is, to put it simply and not to make it sound too bad is that school begins shortly in just 3 days from now, or 2, I lost track of time meaning that I will go back to doing that sparing even less time for the game itself. I'll definitely still end up checking the project out from time to time and work on it when I can since pretty much all I got done with this project over the summer is the base game and not enough extra content besides walking, but as it stands with school back in session I'll put this game on a temporary "Pause" meaning the next updates won't be actively worked on straight but done in slices or quarters till it finishes.
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So that's about it! Over the summer vacation, it's awesome to have done something momentous that I've never done before which is game development it's a bunch of fun, and with an engine like Unity that's at least so far with what I used it for is easy as pie to use! I had a blast making this game despite the sleepless nights and I can't wait to continue working on this when the time is right.
Now I gotttsss 2 go and get some vitamin REST before it's back to school so.
BYEEEEEEEEEEEEEEEEEEEE!
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Nature Walk
The result of 3 straight days of sleeping late with trial and error. Happy to present my first Unity game
Status | On hold |
Author | Ooniverse |
Genre | Adventure |
Tags | 3D, Casual, First-Person, Short, Singleplayer, Unity |
More posts
- 0.0.3 update released...Jul 12, 2023
- What's next?Jun 26, 2023
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